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jdms
Apr 29, 20200 min read


Shmupdate: New Setting for my Shmup
I replaced the old background with a new one.
jdms
Apr 24, 20201 min read


Sprite and audio replacements
I have been replacing sprites and audio for my shmup. I also removed the time limit.
jdms
Apr 17, 20201 min read
Shmup update
I have reskinned some sprites in my shmup project.
jdms
Apr 10, 20201 min read


Balls change
I was able to change the code to "Balls" so that the game would work without having to start at the main menu.
jdms
Mar 20, 20201 min read
My Unreal Endeavor
I have spent this week and the past week watching some unreal engine tutorials. The idea of remaking some of my past projects to Unreal...
jdms
Mar 12, 20201 min read


Multitouch woes
I spent this week trying to figure out how to get my pong game to allow for two fingers/pens on one Android screen, but nothing worked....
jdms
Feb 21, 20201 min read


Everything I did on Bevy
*The "base" for Bevy was based on a project of mine called Blast 'n' Waste X. *I asked Marc if I could change a story detail in the...
jdms
Feb 14, 20201 min read


My last Bevy revision
This is a video showing the gameplay from the last Bevy revision I worked on.
jdms
Feb 7, 20201 min read
Bevy
I added more changes to Bevy with Garrett's help: An end-of-level results screen and a stage rank. Background info on Bevy: Early in the...
jdms
Jan 31, 20201 min read
Collab
I have spent the last two weeks designing levels, coding, and adding assets into a game called "The Bevy Expedition". I also had another...
jdms
Jan 24, 20201 min read
jdms
Dec 31, 20190 min read


Surprise Attack
I've been tweaking parts of my platformer and this is something I did.
jdms
Dec 13, 20191 min read


Update
I've been adding iOS/Android-based features like tapping to my games. The tapping controls double as mouse controls.
jdms
Dec 6, 20191 min read


Platformer demo
This is a preview of a run&gun-type game I have been working on. Footage of the games that influenced this is below the first image.
jdms
Nov 22, 20191 min read


Horizontal Shooter Powerup
I added a wide-shot powerup mechanic.
jdms
Oct 25, 20191 min read


Horizontal shooter
I spent this week working on converting the vertical shooter I made into a horizontal shooter.
jdms
Oct 18, 20191 min read
jdms
Oct 10, 20190 min read
jdms
Oct 9, 20190 min read


Falling Block Game
I started making this game after putting my 3D platform game on hold.
jdms
Oct 4, 20191 min read
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